Why are YOU making YOUR game?

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Making a game can be difficult. Typically for game developers (especially indies) there is limited time and money for the project. As such, it is usual to encounter areas in which you have to compromise. It’s rarely an enjoyable experience, but vital in oder to get your game finished. When…

Why will people join your indie game’s community?

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We’ve talked a lot about community on WOOTcomms, in different posts and for different reasons. Communities can help make or break a game. They are an incredibly important part of a game’s ecosystem, and should factor heavily in your marketing plan. But it’s also important to understand the basics of…

How to meet people

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In a recent post, we covered why networking is an important thing for indie devs to do. However, meeting new people can be a little daunting. Here are some tips to help break the ice, and to make a good impression. Everyone is in the same boat There are lots…

Why you must reward your early players

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The first people that play your game are incredibly important to your future success. If treated well they can ensure the success of your game, they can become your strongest marketing asset, advocates. They can go out and spread the word of your game, encouraging friends and family to play But if they have a bad experience they could very well relegate your game to the land of the obscure unknown, unplayed indie title,…

How to create a Facebook Page for your game

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Facebook has well over 800 million users and more than likely a good portion of them will be interested in you and your game. Setting up a Facebook page then for many indie devs has become a no brainer. Often though knowing exactly what to do, how to use it…