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Making the game is only half the battle
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Monthly Archives: February 2012

What you need to remember about digital distribution platforms

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Screenshot of iTunes app of the week promotion

We get asked quite a few questions from indie developers, and try to do our best to answer them all. One we seem to get asked a lot  is what we think about different platforms. “Should I put my game on iOS, XBLA, Android, PC..? What would be best for…

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How to keep your indie game’s branding consistent – Part 2

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turrets

In an earlier post we described how you can keep your indie game’s branding consistent. We received a lot of interesting feedback on this (always appreciated) and thought it might be useful to give you an example. In the link below, you can download an Excel spreadsheet example of the…

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