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	<title>Comments on: The most important thing you can do to promote your indie game</title>
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	<link>http://indiemarketinghandbook.com/2011/09/27/most-important-thing-to-promote-indie-game/</link>
	<description>Making the game is only half the battle</description>
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		<title>By: Andy</title>
		<link>http://indiemarketinghandbook.com/2011/09/27/most-important-thing-to-promote-indie-game/#comment-90</link>
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Sun, 23 Sep 2012 07:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://wootcomms.com/?p=181#comment-90</guid>
		<description><![CDATA[This article rings so true]]></description>
		<content:encoded><![CDATA[<p>This article rings so true</p>
]]></content:encoded>
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		<title>By: Shelby</title>
		<link>http://indiemarketinghandbook.com/2011/09/27/most-important-thing-to-promote-indie-game/#comment-89</link>
		<dc:creator><![CDATA[Shelby]]></dc:creator>
		<pubDate>Tue, 29 Nov 2011 17:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://wootcomms.com/?p=181#comment-89</guid>
		<description><![CDATA[The problem with developing marketing skills is that you have to go through the process of creating a nice game first. That&#039;s why I know nothing about it.]]></description>
		<content:encoded><![CDATA[<p>The problem with developing marketing skills is that you have to go through the process of creating a nice game first. That&#8217;s why I know nothing about it.</p>
]]></content:encoded>
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		<title>By: Joe</title>
		<link>http://indiemarketinghandbook.com/2011/09/27/most-important-thing-to-promote-indie-game/#comment-88</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Fri, 14 Oct 2011 00:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://wootcomms.com/?p=181#comment-88</guid>
		<description><![CDATA[Ah, I wish I read this a few months ago!  I think deep down inside I knew it (as does everyone else), but it&#039;s just like you said.

Talking about your game, promoting it, marketing it...I think it&#039;s a different skill set than creating a game, which might be one of the reasons people don&#039;t do it as much as they should.]]></description>
		<content:encoded><![CDATA[<p>Ah, I wish I read this a few months ago!  I think deep down inside I knew it (as does everyone else), but it&#8217;s just like you said.</p>
<p>Talking about your game, promoting it, marketing it&#8230;I think it&#8217;s a different skill set than creating a game, which might be one of the reasons people don&#8217;t do it as much as they should.</p>
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